|Stolen from Big Jim on the|
Space Wolves Blog.
|Stolen from Lexicanum.|
So I've been painting recently and just finished up 26 Blood Claws. Now It may be that this has been a waste of time because I just don't think Blood Claws are worth it in the new book which is a switch, because in the old 3rd ed. supplement, I felt the say way about Grey Hunters.
The main reason for taking the Blood Claws in the old 'dex was that they were 3 points cheaper, oh, and GHers had to pay a point to get BP and a CCW, oh, and you can get up to 3 PFs in a squad not counting a Wolf Guard Leader, and you can have up to 15 dudes which mean a lot of ablative wounds for the PFs, OH! and they get 4 attacks on the charge!
In the 5th ed. book, the GHers cost the same, oh, and GHers get Bolter, BP and CCW, so they essentially have A2. Plus they get counterattack so 3 attacks when they assault, or a good chance of 3 attacks when they get assaulted. All for the same cost as the Blood Claws. Oh yeah, did I mention the +1WS, +1BS?
So anywho, I'm just looking around and wondering if I wasted my time on painting these guys up a Blood Claws (in truth, I'd probably use them as Grey Hunters if I really wanted to!)
So how do they stack up mathematically.
So here is our squads
Grey Hunters x 10 150 points.
Blood Claws x 10 150 points.
In close combat, if the Grey Hunters assault they will have 30 attacks. Against MEQ, they will score, on average 15 hits and, on average 7.5 wounds.
The Blood Claws will have 40 attacks. The will score and average of 20 hits and have 10 wounds (thanks to AbusePuppy for reminding me that WS 3 still needs 4+ to hit unless they are attacking WS7).
And this is pretty much the best case scenario for the Blood Claws. If we look at the squad getting assaulted, then the Blood Claws will get three attacks at most so they will average 15 hits and 7.5 wounds while the Grey Hunters stay with 15 and 7.5.
Lets add insult to injury shall we? One of the big benefits that the Space Wolves have is the ability to take two special weapons in a squad, but if the Blood Claws do this, they have to drop their BP and therefore lose a close combat attack to gain a BS 3 shot. The Grey Hunters on the other hand drop their Bolter to get the special weapon, so they retain their extra attack for a BP/CCW.
Even if you look at "buffs" to the unit such as Ragnar Blackmane with his extra attacks. The unit he joints gains D3 attacks on the charge instead of the normal 1. So Grey Hunters go from 3 attacks on the charge to 3-5, where as the Blood Claws go from 4 garenteed attacks to 3-5 same as the Grey Hunters, and they are still at WS3 BS3.
About the only thing going for Blood Claws is the fact that you can get 15 of them in a single squad, but now that you can only take a single PF makes that not as impressive.
I'm really kinda sad that the Blood Claws are so overshadowed by the Grey Hunters in this edition as they are very fluffy.